This setup is 48 foundations (F) long including spacing train tracks and turns. Merge equal incoming amounts to have an even amount of materials.Use an empty platform instead of a freight platform.There is stuff that makes stealth stronger, but its mostly equipment, and isnt necessary either. You will need to manually put materials in this freight carriage The really isnt any way to not be a stealthy character besides doing a power armor build (and even then, there is a way to fix that) as long as you actually enter stealth.This carriage is for items you only need a few stacks of, like gas mask filters, packaged fuel.So what materials should be in the build train? In the Hovrinskaya playthrough I had a limited space to put the train, so I came up with a list of 17 freight platforms which I think provides everything a player needs for most building situations. Each freight platform will require a 2 x 7 foundation footprint. You can start planning for the build train early on, in the screenshot below you can see a layout of specifically where on the foundations the storage containers need to be placed to line up with the input of the freight platform. This setup also functions as a local central storage, there's no point duplicating this elsewhere. It's also advisable to have Industrial Storage containers before each freight platform as a buffer, if you are building a lot then the platform will be topped up rather quickly from the buffer instead of waiting for the materials to be produced. All materials on one belt that passes through a series of Smart/Programmable splitters which feed each freight platform and then the overflow goes to an AWESOME Sink.Dedicated production lines of materials being delivered to the freight platforms.There are two sorts of methods on supplying the build train with materials. This assumes you have a piece of loop track each end so the train can turn around, or a two-way train line setup. All you need to build at the remote site is an individual train station that the train can return to. By having a dedicated train station setup with a freight platform for each material you can send the train back to that station and it will automatically reload the carriages for you. And then go down from the roof on another ladder and go to the car.A build train is extremely handy for working away from your base where your building materials are located. If you don't want to talk to the bandits, you can use the side stairs of Aaron's cafe and go up to the roof. You can ask for 20 minutes to close the deal, and then just get in your car and drive away. The turret will become your ally in battle. Go through the door, go down to the basement and activate the generator (technology level 20 required). He will tell you where you can find cans of gasoline (option 3), or give the keys to the basement so that you can repair the turret. You won't actually ask Aaron for the robber's money. Your character will ask for time to chat with Aaron about money. If you pass the barter check, the amount will be halved to 25 comboboxes. You can hand them over to the bandits, and they will leave without a fight. Give the bandits a can of gasoline - if you examine the cans at a gas station or inside a nearby barn, you can find one or two full cans.Join the bandits in the robbery of Aaron - the bandits will fight on your side against Aaron and three visitors.There will be four of them, although Aaron and three other visitors to the cafe will help you. Van Uhlden - Researching relics, preventing anomalies and cataloging scientific knowledge.Winston Boterby - Combat and Tactical Training.Andrey Mihai - psi abilities (even if you don't plan to specialize in them).Margarita Tkachenko is in charge of weapons and training.Sydney Maynard will give out combat gear.When he registers you (the choice does not matter), you will learn how to get the equipment. Walk through the waiting area to the check-in counter, chat with Dean Reikhet. When the conversation is over, go down and click on the gate (they are difficult to see, since they are closed - focus on the white outline, you can rotate the camera on Q and E).Īs you progress through the terminal, they will tell you about the quests in the game, tell you how to check them (the L key, not J, as in many other games). Cross the bridge to meet Ludovico, who will draw attention to the power of nature. LMB on the porthole door and select any option to land at your destination. You can also right-click and choose to interact with people, although the list of actions will be almost empty. You can chat with different characters inside it, click through different dialogue threads and understand the mechanics of communication in Encased. It all starts with a transport capsule that directs you to the Dome. Detailed walkthrough of the Encased storyline
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